The message appears in the middle of the screen, rather than in the chat area.Ĭall with true to enable 3rd person view, or false to enable 1st person. Sends a chat message to all players, as administrator. Most of these functions are provided in the pawn and controller classes, and related classes.Įxecutes an administrative console command on the server. These are provided in the AdminBase class. These are admin commands, used for managing players and the game itself. Like EditActor, but works for non-actor objects too. You may have to run the game with the -makenames command line parameter to have it assign unique names to every dynamically spawned actor.ĭisplays an editable property sheet for the default values of the given class.ĭisplays an editable property sheet for the given object. Only works in windowed mode.ĭisplays an editable property sheet for the property values of the given actor. Sets the value of all objects of a given class (and all of its subclasses) and the class default values themselves to Value.ĭisplays an editable property sheet for the property values of the nearest actor of the given class. Opens the log in a separate window, as if the game was launched with the -log command line parameter. These are provided natively by the engine. These are provided in the HUD and HUDKillingFloor classes. Opens the chat input box without the 'Say' prefix, so that console commands can be entered directly. Opens the chat input box with the 'TeamSay' prefix. Opens the chat input box with the 'Say' prefix. These are provided in the Console and ExtendedConsole classes.Īdds the current server to the favorites list.Ĭalls DynamicLoadObject() for the selected class name and type.ĭumps the settings of any playinfo objects (debugging). Teleports to the location the player is looking at. Spawns a specimen of the selected class where the player is pointing. In 3rd person view, sets camera distance from player. Locks the camera in its current position and rotation. Outputs a list of dynamic actors to the log. Stops time for everything but the player.Īllows the player to fly and pass through walls.Įnlarges gnomes by 20 times their original size. Most or all of these are provided in the cheat-related classes but are used for debugging. Heals the player as if they were injected with the Syringe. 0-None 1-MaxAmmoĪllows cheats to be used. These are provided in the CheatManager and KFCheatManager classes. When you exit the game, the settings will be saved to user.ini. Set input Z Behindview 1 | OnRelease Behindview 0 You may also set a command to be called when the key is released, like so:
To bind any command to a key simply enter the following in the console, replacing parameters where necessary: